Until You Fall was featured on Road to VR's "Inside XR Design" -- a running series that highlights and unpacks examples of great XR design. This video focuses on a VR design concept called "Instructed Motion" and how this can be used in games that aren't music based.
While many VR combat games use physics-based systems that allow players to approach combat with arbitrary motions, Until You Fall is built from the ground up with a notion of how it wants players to move.
The feature also included feedback from Until You Fall Producer Kirsten Rispin and Art Director Justin DeVore. Click here to read the article, or view the video below.