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Schell Games Marks the One Year Anniversary of Award-Winning Sword Fighting VR Game Until You Fall with Community Celebration →Stay alert, Champions! We released a small update to the game today: Version 1.2.
The primary goal of this release is to bring various platforms to a synchronized codebase. This version contains some minor bug fixes and quality of life updates.
For additional details on the changes we made to each platform, please see the list below.
Press the advantage!
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Oculus Quest
Notable Changes
Quest version of the game now has all changes/fixes from the 1.1 PC Launch
- Dynamic Range on Enemy Lunge Attacks
- Enemy Strafing Behavior
- Screen Fade Optimizations
Bug Fixes
- Added a more verbose error screen for when the game runs out of Disk Space
- Fixed a variety of issues caused by the player being able to Dash before the level is ready
- Better fix for the "Unlock 12 Weapons" and "Upgrade 12 Weapons to X" achievements not unlocking immediately / at the right time
- Fixed an issue where Left-Handed mode would show the wrong grip image in the tutorial
- Fixed a crash caused by Projectiles being destroyed
- Fixed a memory leak that could introduce issues after long play sessions
- Fixed an animation issue for the Battle Tips on the Cashout screen
- Small audio adjustments (audio popping is still a known issue)
- Fixed an issue with the Left Eye rendering oddly for one frame when bringing up the Weapon Inspection UI
Oculus Rift
Bug Fixes
- Added a more verbose error screen for when the game runs out of Disk Space
- Fixed a variety of issues caused by the player being able to Dash before the level is ready
- Better fix for the "Unlock 12 Weapons" and "Upgrade 12 Weapons to X" achievements not unlocking immediately / at the right time
- Fixed an issue where Left-Handed mode would show the wrong grip image in the tutorial
- Fixed a crash caused by Projectiles being destroyed
- Fixed a memory leak that could introduce issues after long play sessions
- Fixed an animation issue for the Battle Tips on the Cashout screen
- Small audio adjustments (audio popping is still a known issue)
Steam
Cloud Saves
- Cloud Saves are now enabled for Steam
Bug Fixes
- Added a more verbose error screen for when the game runs out of Disk Space
- Fixed a variety of issues caused by the player being able to Dash before the level is ready
- Better fix for the "Unlock 12 Weapons" and "Upgrade 12 Weapons to X" achievements not unlocking immediately / at the right time
- Fixed an issue where Left-Handed mode would show the wrong grip image in the tutorial
- Fixed a crash caused by Projectiles being destroyed
- Fixed a memory leak that could introduce issues after long play sessions
- Fixed an animation issue for the Battle Tips on the Cashout screen
- Small audio adjustments (audio popping is still a known issue)
Viveport
Bug Fixes
- Added a more verbose error screen for when the game runs out of Disk Space
- Fixed a variety of issues caused by the player being able to Dash before the level is ready
- Better fix for the "Unlock 12 Weapons" and "Upgrade 12 Weapons to X" achievements not unlocking immediately / at the right time
- Fixed an issue where Left-Handed mode would show the wrong grip image in the tutorial
- Fixed a crash caused by Projectiles being destroyed
- Fixed a memory leak that could introduce issues after long play sessions
- Fixed an animation issue for the Battle Tips on the Cashout screen
- Small audio adjustments (audio popping is still a known issue)